This is a 3D stylized tropical beach world animation I made in Maya, Substance 3D Painter and Blender. I created game optimized assets with PBR materials and used Maya's MASH network plugin for the motion graphics animation. The water was created in Blender with an ocean modifier and dynamic paint effects. I also used my Turntabler 1.0 Maya python script for the asset turntables. It was rendered with Cycles and was a fun project to work on.